Why does the multi-genre, multi-timeline, sweeping novel speak to today?
Quick thoughts on Game of Thrones, the Mongolian Empire, and putting chaos in your worldbuilding
Or an attempt to turn my video game time wasting into a newsletter
Looking back at 11 months of Counter Craft
Can we get rid of the "plotter vs. pantser" binary already?
Why are we more comfortable talking about output than art?
Quick thoughts on the impossible-to-pin-down nature of genres.
MFAs don't have nearly as much influence--malign or beneficial--as people think
Thoughts on embracing the unreality of fiction and the storyteller voice in the autofiction age.
I recommend recent books by Perceval Everett, Jo Lloyd, and Yuri Herrera
The author on revision, humor, and taking the big conceptual swing
One way to the tackle the problems of inserting magical beings into real-world history